Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts

Monday, August 18, 2014

Features of newest Xbox One update

  • Mobile purchase
  • Activity feed updates
  • Low battery notification
  • Disable notifications during video
  • Enabling 3D Blu-ray
  • Last seen time in Friends list

Tuesday, August 20, 2013

Xbox One launch lineup

Assassin’s Creed IV Black Flag (Ubisoft, Ubisoft)
Battlefield 4 (DICE, Electronic Arts)
Call of Duty: Ghosts (Infinity Ward, Activision)
Crimson Dragon (Grounding/Land Ho!, Microsoft Studios)
Dead Rising 3 (Capcom Vancouver, Microsoft)
FIFA 14 (EA Sports, Electronic Arts)
Fighter Within (AMA Ltd., Ubisoft)
Forza Motorsport 5 (Turn 10 Studios, Microsoft Studios)
Just Dance 2014 (Ubisoft Paris, Ubisoft)
Killer Instinct (Double Helix, Microsoft Studios)
LEGO Marvel Super Heroes (TT Games, Warner Bros. Interactive)
Lococycle (Twisted Pixel, Microsoft Studios)
Madden NFL 25 (EA Sports, Electronic Arts)
NBA 2K14 (Visual Concepts, 2K Sports)
NBA Live 14 (EA Sports, Electronic Arts)
Need for Speed: Rivals (Ghost Games, Electronic Arts)
Peggle 2 (Popcap, Electronic Arts)
Powerstar Golf (Zoe Mode, Microsoft Studios)
Ryse: Son of Rome (Crytek, Microsoft Studios)
Skylanders: Swap Force (Vicarious Visions, Activision)
Watch Dogs (Ubisoft Montreal, Ubisoft)
Zoo Tycoon (Frontier Developments Ltd., Microsoft Studios)
Zumba Fitness: World Party (Zoƫ Mode, Majesco)

Saturday, August 10, 2013

Xbox One digital games and gold info

Sharing Digital Games
- Share digital games with everyone in your home
- Xbox One virtual game library can be comprised of digital games that different people in the home bought
- Anyone can pick any digital game on your Xbox One, sign in with their own gamertag and play – even if the owner is not signed in
- Play digitally downloaded games without being online
- Start playing before the entire download finishes
- Use and share digital games when you sign in to another console
- If you happen to buy a digital game when you are signed in on your friend’s console, your game will also be available on your Home Xbox One console for anyone to use
Sharing Xbox Live Gold benefits
- Home Gold: enables any Xbox Live Gold member on Xbox One to extend many Gold features to others at no additional cost
- One Xbox Live Gold account delivering great benefits to everyone in the home
- When at home: set up your console so that anyone who uses that console will enjoy multiplayer gaming and access to entertainment apps – even if you are not home or logged in
- When on the go: log in at a friend’s house and everyone there can enjoy multiplayer gaming and access to entertainment apps while you are logged in
At Home with Xbox One
- Those who are Xbox Live gold members can let an unlimited number of people enjoy many benefits of Xbox Live Gold while they are using your Home Xbox One console
- Friends and family will simply create their own account and gamertag and be able to enjoy Xbox Live online multiplayer gaming and access to entertainment apps
- Friends can log in with their own gamertag and play online multiplayer
- Even if you sign off, your friends and family can enjoy multiplayer gaming while they are playing on your Home Xbox One console
At a Friend’s House with Xbox One
- Those who are Xbox Live Gold members can sign into a friend’s house and play co-op multiplayer– even if your friend is not a Gold subscriber
- Once you log in with your Xbox Live Gold account, everyone using that console can access multiplayer and entertainment apps for as long as you are logged in
At Home with Xbox 360 and Xbox One
- Those who are already Xbox Live Gold members are set for Xbox One
- Membership carries over to Xbox One
- Enjoy Xbox live Gold features on either console
- Can be logged in on the Xbox 360 and Xbox One at the same time
- Home Gold benefits are just for Xbox One
What Home Gold Means for the Xbox One Experience
- With Xbox One everyone in your home has a personalized account, which will enable powerful and personal experiences,
- Your account and your gamertag are truly yours
- You don’t have to share your gamertag for multiplayer gaming with others in your home, or see recommendations for your kid’s cartoons next to the recommended first-person shooter for you
- It also means that you can introduce new games and enjoy multiplayer with friends while they are at your house
- Can also let others experience the benefits of Xbox Live Gold on your Xbox One at no extra cost for multiple people

Thursday, June 20, 2013

Microsoft gets rid of used games and online policies

Here's the full release from http://news.xbox.com/2013/06/update

"Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

  • An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
  • Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year."

Monday, June 10, 2013

Xbox One Launch Month and Price

The Xbox One will be releasing November 2013 with a price of 499 Euros/US Dollars and 429 Pounds.

Wednesday, May 22, 2013

Xbox One is not backward compatible

Because of different architecture.

Xbox One requires "purchasing the right to play" pre-owned games

Part of the internet required thing of the Xbox One is that there is an activation code with games and have to register the code with an Xbox Live account.

Phil Harrison from Microsoft then went on to say:
"The bits that are on that disc, you can give it to your friend and they can install it on an Xbox One, they would then have to purchase the right to play that game through Xbox Live."

So there is the answer to the rumor that the Xbox One won't play used games and the answer is yes, it will BUT will have to pay to play them (beyond obtaining the disc).

Xbox One doesn't require an always on internet connection

Here is the quote by Phil Harrison from Microsoft:

“There are many devices in your life that require the Internet to function. Xbox One is no different in that it requires, at some point in the beginning and at various times through its on state, to connect to our cloud and to our Internet. That is to deliver Xbox Live functionality, that is to deliver download content to you, that is to deliver some of the innovations around TV and entertainment that we showed today. But it doesn’t require it to be online all the time.”

“For single-player games that don’t require connectivity to Xbox Live, you should be able to play those without interruption should your Internet connection go down. Blu-ray movies and other downloaded entertainment should be accessible when your Internet connection may be interrupted. But the device is fundamentally designed to be expanded and extended by the Internet as many devices are today.”

Tuesday, May 21, 2013

Some Xbox One Hardware Specs

- 8 Core 1.6 GHZ CPU
- 8 GB RAM
- Blu-ray drive
- 500 GB hard drive
- USB 3.0
- 64-bit architecture
- Various power states
- Built-in Wi-Fi

Xbox One image


Xbox thing in about 10 minutes

Xbox.com or Xbox Live or Spike or some other random stream things probably if you're interested in watching it.

Thursday, April 25, 2013

Next Xbox to be Revealed on May 21st

Here's the post from Major Nelson:

On Tuesday May 21st, we’ll mark the beginning of a new generation of games, TV and entertainment. On that day, we’ll be holding a special press event on the Xbox campus and we invite you to join us via the live global stream that will be available on Xbox.com, Xbox LIVE and broadcast on Spike TV if you are in the US or Canada.

On that day, we’ll share our vision for Xbox, and give you a real taste of the future. Then, 19-days later at the Electronic Entertainment Expo (E3) in Los Angeles, we’ll continue the conversation and showcase our full lineup of blockbuster games.

We are thrilled to pull back the curtain and reveal what we’ve been working on.