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Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts
Monday, August 18, 2014
Features of newest Xbox One update
Tuesday, June 10, 2014
Friday, November 8, 2013
Tuesday, August 20, 2013
Xbox One launch lineup
Assassin’s Creed IV Black Flag (Ubisoft, Ubisoft)
Battlefield 4 (DICE, Electronic Arts)
Call of Duty: Ghosts (Infinity Ward, Activision)
Crimson Dragon (Grounding/Land Ho!, Microsoft Studios)
Dead Rising 3 (Capcom Vancouver, Microsoft)
FIFA 14 (EA Sports, Electronic Arts)
Fighter Within (AMA Ltd., Ubisoft)
Forza Motorsport 5 (Turn 10 Studios, Microsoft Studios)
Just Dance 2014 (Ubisoft Paris, Ubisoft)
Killer Instinct (Double Helix, Microsoft Studios)
LEGO Marvel Super Heroes (TT Games, Warner Bros. Interactive)
Lococycle (Twisted Pixel, Microsoft Studios)
Madden NFL 25 (EA Sports, Electronic Arts)
NBA 2K14 (Visual Concepts, 2K Sports)
NBA Live 14 (EA Sports, Electronic Arts)
Need for Speed: Rivals (Ghost Games, Electronic Arts)
Peggle 2 (Popcap, Electronic Arts)
Powerstar Golf (Zoe Mode, Microsoft Studios)
Ryse: Son of Rome (Crytek, Microsoft Studios)
Skylanders: Swap Force (Vicarious Visions, Activision)
Watch Dogs (Ubisoft Montreal, Ubisoft)
Zoo Tycoon (Frontier Developments Ltd., Microsoft Studios)
Zumba Fitness: World Party (Zoƫ Mode, Majesco)
Battlefield 4 (DICE, Electronic Arts)
Call of Duty: Ghosts (Infinity Ward, Activision)
Crimson Dragon (Grounding/Land Ho!, Microsoft Studios)
Dead Rising 3 (Capcom Vancouver, Microsoft)
FIFA 14 (EA Sports, Electronic Arts)
Fighter Within (AMA Ltd., Ubisoft)
Forza Motorsport 5 (Turn 10 Studios, Microsoft Studios)
Just Dance 2014 (Ubisoft Paris, Ubisoft)
Killer Instinct (Double Helix, Microsoft Studios)
LEGO Marvel Super Heroes (TT Games, Warner Bros. Interactive)
Lococycle (Twisted Pixel, Microsoft Studios)
Madden NFL 25 (EA Sports, Electronic Arts)
NBA 2K14 (Visual Concepts, 2K Sports)
NBA Live 14 (EA Sports, Electronic Arts)
Need for Speed: Rivals (Ghost Games, Electronic Arts)
Peggle 2 (Popcap, Electronic Arts)
Powerstar Golf (Zoe Mode, Microsoft Studios)
Ryse: Son of Rome (Crytek, Microsoft Studios)
Skylanders: Swap Force (Vicarious Visions, Activision)
Watch Dogs (Ubisoft Montreal, Ubisoft)
Zoo Tycoon (Frontier Developments Ltd., Microsoft Studios)
Zumba Fitness: World Party (Zoƫ Mode, Majesco)
Saturday, August 10, 2013
Xbox One digital games and gold info
Sharing Digital Games
- Share digital games with everyone in your home
- Xbox One virtual game library can be comprised of digital games that different people in the home bought
- Anyone can pick any digital game on your Xbox One, sign in with their own gamertag and play – even if the owner is not signed in
- Play digitally downloaded games without being online
- Start playing before the entire download finishes
- Use and share digital games when you sign in to another console
- If you happen to buy a digital game when you are signed in on your friend’s console, your game will also be available on your Home Xbox One console for anyone to use
Sharing Xbox Live Gold benefits
- Home Gold: enables any Xbox Live Gold member on Xbox One to extend many Gold features to others at no additional cost
- One Xbox Live Gold account delivering great benefits to everyone in the home
- When at home: set up your console so that anyone who uses that console will enjoy multiplayer gaming and access to entertainment apps – even if you are not home or logged in
- When on the go: log in at a friend’s house and everyone there can enjoy multiplayer gaming and access to entertainment apps while you are logged in
At Home with Xbox One
- Those who are Xbox Live gold members can let an unlimited number of people enjoy many benefits of Xbox Live Gold while they are using your Home Xbox One console
- Friends and family will simply create their own account and gamertag and be able to enjoy Xbox Live online multiplayer gaming and access to entertainment apps
- Friends can log in with their own gamertag and play online multiplayer
- Even if you sign off, your friends and family can enjoy multiplayer gaming while they are playing on your Home Xbox One console
At a Friend’s House with Xbox One
- Those who are Xbox Live Gold members can sign into a friend’s house and play co-op multiplayer– even if your friend is not a Gold subscriber
- Once you log in with your Xbox Live Gold account, everyone using that console can access multiplayer and entertainment apps for as long as you are logged in
At Home with Xbox 360 and Xbox One
- Those who are already Xbox Live Gold members are set for Xbox One
- Membership carries over to Xbox One
- Enjoy Xbox live Gold features on either console
- Can be logged in on the Xbox 360 and Xbox One at the same time
- Home Gold benefits are just for Xbox One
What Home Gold Means for the Xbox One Experience
- With Xbox One everyone in your home has a personalized account, which will enable powerful and personal experiences,
- Your account and your gamertag are truly yours
- You don’t have to share your gamertag for multiplayer gaming with others in your home, or see recommendations for your kid’s cartoons next to the recommended first-person shooter for you
- It also means that you can introduce new games and enjoy multiplayer with friends while they are at your house
- Can also let others experience the benefits of Xbox Live Gold on your Xbox One at no extra cost for multiple people
- Share digital games with everyone in your home
- Xbox One virtual game library can be comprised of digital games that different people in the home bought
- Anyone can pick any digital game on your Xbox One, sign in with their own gamertag and play – even if the owner is not signed in
- Play digitally downloaded games without being online
- Start playing before the entire download finishes
- Use and share digital games when you sign in to another console
- If you happen to buy a digital game when you are signed in on your friend’s console, your game will also be available on your Home Xbox One console for anyone to use
Sharing Xbox Live Gold benefits
- Home Gold: enables any Xbox Live Gold member on Xbox One to extend many Gold features to others at no additional cost
- One Xbox Live Gold account delivering great benefits to everyone in the home
- When at home: set up your console so that anyone who uses that console will enjoy multiplayer gaming and access to entertainment apps – even if you are not home or logged in
- When on the go: log in at a friend’s house and everyone there can enjoy multiplayer gaming and access to entertainment apps while you are logged in
At Home with Xbox One
- Those who are Xbox Live gold members can let an unlimited number of people enjoy many benefits of Xbox Live Gold while they are using your Home Xbox One console
- Friends and family will simply create their own account and gamertag and be able to enjoy Xbox Live online multiplayer gaming and access to entertainment apps
- Friends can log in with their own gamertag and play online multiplayer
- Even if you sign off, your friends and family can enjoy multiplayer gaming while they are playing on your Home Xbox One console
At a Friend’s House with Xbox One
- Those who are Xbox Live Gold members can sign into a friend’s house and play co-op multiplayer– even if your friend is not a Gold subscriber
- Once you log in with your Xbox Live Gold account, everyone using that console can access multiplayer and entertainment apps for as long as you are logged in
At Home with Xbox 360 and Xbox One
- Those who are already Xbox Live Gold members are set for Xbox One
- Membership carries over to Xbox One
- Enjoy Xbox live Gold features on either console
- Can be logged in on the Xbox 360 and Xbox One at the same time
- Home Gold benefits are just for Xbox One
What Home Gold Means for the Xbox One Experience
- With Xbox One everyone in your home has a personalized account, which will enable powerful and personal experiences,
- Your account and your gamertag are truly yours
- You don’t have to share your gamertag for multiplayer gaming with others in your home, or see recommendations for your kid’s cartoons next to the recommended first-person shooter for you
- It also means that you can introduce new games and enjoy multiplayer with friends while they are at your house
- Can also let others experience the benefits of Xbox Live Gold on your Xbox One at no extra cost for multiple people
Thursday, June 20, 2013
Microsoft gets rid of used games and online policies
Here's the full release from http://news.xbox.com/2013/06/update
"Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.
For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.
Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.
You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.
So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.
Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year."
"Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.
For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.
Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.
You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.
So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:
- An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
- Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.
We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.
Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year."
Monday, June 10, 2013
Xbox One Launch Month and Price
The Xbox One will be releasing November 2013 with a price of 499 Euros/US Dollars and 429 Pounds.
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